Atlus gives first look at Shiren The Wanderer

Steven Legg (zenmode) JRPG publisher Atlus gives a first look at the North American release of Shiren The Wanderer.

November 23, 2009 2:10 PM ET in News, , ,

shirenwiiJRPG publisher Atlus recently posted an introductory blog entry which sheds a little more light on the upcoming North American release of Shiren The Wanderer. The title, whose name means “trial” or “test” in Japanese, promises a challenging, if not unconventional experience to Atlus fans.

The game is modeled after “rogue-like” titles such as Diablo or Altus’ own Demon’s Souls, but with a turn-based combat system similar to those found in Pokémon Mystery Dungeon or Final Fantasy XII. The game promises to provide a difficult, engaging experience to both veterans and newbies of the Atlus JRPG lineup with a story rooted deeply in Japanese mythology.

The game will feature randomly generated dungeons which can extend up to 1000 floors; time travel, which allows the player to shape the story events as they are occurring as well as change the difficulty/content of dungeons by completing side quests; and a party of three characters which can be micromanaged at the player’s discretion.

shirencombatThe JRPG giant promises a kinder, gentler experience in this dungeon crawler through the addition of an “Easy mode”. Easy mode promises not to compromise core game play, but provides what Atlus’ Scott Strichart calls a “paradigm shift” for the genre by allowing players to retain their hard-earned items through death.

The post also reveals that the North American release of Shiren the Wanderer will not include the Rescue, Versus, or Item Transfer online features of the Japanese version. While this comes as a sad development to many fans of the promising JRPG title, one must respect Atlus’ commitment to their fans through this upfront communication.

Finally, Atlus reports that the NA title will still include the Japanese dungeon DLC for those that want to experience the considerably lengthy and complex single player story.

shirwenworld

5 Comments:

  1. Atlus has a poor record in my opinionated history, but this looks interesting. Is it too much to hope that it could redeem, at least partially, both Atlus and the Wii?

  2. I think Demon's Souls is all the redemption Atlus needs. It's critically acclaimed pretty much across the board, and is currently a top runner for RPG of the Year.

  3. Pffft, I haven't met an Atlus title I didn't like.

    -drasnor

  4. I'll have to check out Demon's Souls.

  5. Demon's Souls is interesting, and I have to give major ball points to any game that is intended to be difficult - but it was very grindy, maybe even overly so. It reaches a point where the only thing that stands between the player and death is circumstance, since the content doesn't change much even in the additional play-through modes, any player with half a brain should know every pattern in the game.

Troll-free since 2003 ®