New Super Mario Bros. Wii review
It isn’t often that nostalgia and ingenuity come in the same package in the gaming world, but today we’ve seen something with a big helping of both and a full side of fun. New Super Mario Bros. Wii is the latest Mario title from industry powerhouse Nintendo.
NSMBW at its heart, is both a very simple and complex game, the kind that anyone can pick up with ease and enjoy—but few will master. Nintendo reinforces this by using a very simple two button control scheme favored in classic Mario titles, with the addition of the Wiimote motion functionality for a myriad of tasks. The integration of the Wiimote motion functionality is seamless during gameplay, and serves to further enhance the experience by allowing the players to adjust the angle of platforms, light beams, cannons, and vehicle speed—while still allowing them normal movement and interaction with surrounding objects and enemies.
The patented triple jump has been added to the 2D moveset—with wall jump and ground pound also carried over (though they were first introduced into the 2D Mario scene in New Super Mario Bros. for the DS). The spin jump has also been carried over from prior games (first seen in Super Mario World).
The character lineup in NSMBW includes Mario and Luigi, of course, but also Blue Toad and Yellow Toad from Super Mario Sunshine (though Luigi, Blue Toad, and Yellow Toad can only be played by players 2, 3, or 4 through one of the multiplayer modes). Each player’s character can be seen following Mario on the world map during co-operative play, moving as a team through the world stages. (more…)
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